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Play Checkers!
     

     
Checkers  

Two players sit across from each other. They place their checkers on alternating colored squares in the first three rows in front of them, as shown at left.

Players take turns moving checkers forward diagonally, staying on the colored squares. A player may jump an opponent’s checker to land in an empty space. When this happens, he or she removes the opponent’s checker from the board and keeps it. Double and triple jumps may occur in the same move as long as there are empty spaces between jumps.

If a checker makes it to the last row on the opposite side, it becomes a “king,” and the opponent must place a previously captured checker (of the same color) on top. A king is free to move diagonally forward or backward. There may be more than one king at any time. A player wins when he or she has captured all of the opponent’s checkers.

     
Make a really big checkers set! Click here for instructions.
     


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